User manual FARSTONE GAMEDRIVE 10

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[. . . ] GameDrive Version 10 ® For Windows 2000/XP/Server 2003 User's Guide Copyright Notice No part of this publication may be copied, transmitted, stored in a retrieval system, or translated into any language in any form or by any means without the express written permission of FarStone Technology, Inc. FarStone grants you the right to use one copy of the enclosed software program ("SOFTWARE") on a single computer. If the SOFTWARE is installed on a network, or more than one user can run the SOFTWARE at the same time, you must purchase an additional license for each additional user or computer. Trademarks FarStoneTM and GameDrive® are trademarks of FarStone Technology, Inc. [. . . ] The Start Menu provides a quick entry to the most commonly used functions of GameDrive®. 9 Chapter 4 Building a Virtual CD (VCD) Chapter 4 Building Virtual CDs (VCDs) 4. 1 Building VCDs from the CD Drive To use GameDrive®, first create an image of a CD on your hard drive. To begin building a VCD, using one of the following methods: on the toolbar. Right-click the GameDrive® icon in the system tray and select Make Image. Open Windows Explorer and right-click the inserted physical drive and select Make Image /GameDrive®. Follow the steps below: Step 1 Select the physical CD drive and then select Next. Step 2 GameDrive® will verify that the selected hard drive has enough free space to store the new VCD. to select a location in which to save the new VCD file and give the new file Use the file browser button a name. (If no new name is entered, the new VCD will use the name of the folder in which it is to be stored as the VCD file name. ) Step 3 Select the CD read method and use data compression if desired. The default read method "Intelligent Extraction" is successful for most CD formats. In most cases, you can use Intelligent Extraction to build your Game VCDs. However, due to the nature of encryption, some of the Game CDs require that they be built using the Other Protected CD Type. If you know which protection is on the CD, you can choose to build with that protection by using Other Protected CD type. Using data compression will save hard disk space but will also require a longer VCD build time. Step 5 (optional) If the CD does not have an auto-run file, then you can specify a program to run when the VCD is inserted. You can use the file browse button 10 to locate the executable program. Step 6 (optional) If you want to eject the CD from the CD drive when the build operation is complete, check `Eject the VCD on completion of the Build process. The password will be required if you attempt to insert the VCD or view the content of the VCD. Step 8 GameDrive® will then display the attributes of the VCD about to be created. Step 9 With the VCD successfully built, select Finish to close the VCD Build window. 4. 2 Building VCDs from Mixed Mode CDs If you are making an Image from a Mixed Mode or a CD Extra, follow the steps below: Step 1 Select the physical CD drive and then select Next. Step 2 Check that selected hard drive has sufficient `Free Space' to store the new VCD, then use the File Browser to select a location to save the VCD and give the new VCD file a name. If no new name is entered then the new VCD will use the name of the folder in which it is to be stored, as the VCD file name. In most cases, you can use Intelligent Extraction to build your Game VCDs. However, due to the nature of encryption, some of the Game CDs require that they be built using the Other Protected CD Type. If you know which protection is on the CD, you can choose to build with that protection by using Other Protected CD type. [. . . ] Once a virtual drive is referenced, you can then issue a command to tell GameDrive® what to do next. Gdrive <drive letter:> <VCDfilename> /I [@cmd] [/M] [/NA] => Insert VCD 2. Gdrive <drive letter:> /E [/M] => Eject VCD If successful, returns 0, otherwise 1. GDrive /drive: Returns the number of virtual drives available Note: Commands shown in square brackets [ ] are optional. [. . . ]

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