User manual KURZWEIL SMP18SUP

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Manual abstract: user guide KURZWEIL SMP18SUP

Detailed instructions for use are in the User's Guide.

[. . . ] A few sounds were added to the library; these are described in Section 4. If you are interested in joining an Additive Synthesis Special Interest Group, fill out the questionnaire on the last page and return it. TABLE OF CONTENTS 1. INSTALLING A SCREEN PRINT PROGRAM 2. 1 Print Program Descriptions 2. 2 Print Program Installation Instructions 3. NEW VERSION 1. 8 FEATURES 3. 1 Apple II-GS Mouse Operation 3. 2 SKEW Option in Time Adjust Menu 3. 3 K150FS Program Rename Option in PROGRAM Menu 4. [. . . ] SMP-SCREENPRINT-IMGWRTR-GSPP This file is for an Apple Imagewriter connected to the Printer Port of an Apple II-GS computer. The printer must be set up for DTR handshaking (using the "Handshake-In" pin in the 8-pin connector) and the baud rate set by the control panel must match the printer. The control panel handshake options don't matter to this program. . S. M. P. A 23-MAR-89 SMP-SCREENPRINT-IMGWRTR-2CPP This file is for an Apple Imagewriter connected to the Printer Port of an Apple IIc or an Apple "Super Serial" card plugged into slot 1 of an Apple IIe or II+. SMP-SCREENPRINT-IMGWRTR-SSS2 This file is for an Apple Imagewriter connected to an Apple Super Serial card plugged into slot 2 of an Apple IIe or II+. Since the MIDI interface card cannot also be in slot 2, you will have to put it into another slot and run SLOTPATCH as described in Section 2. 4 of the 2. 0 Addendum. SMP-SCREENPRINT-IMGWRTR-SSS4 This file is the same as above except for a Super Serial card in slot 4. SMP-SCREENPRINT-IMGWRTR-2ESI This file is for an MPC Peripherals AP-SIO card or equivalent in slot 1 of an Apple IIe or II+. This interface uses a 6850 chip rather than the 6551 chip used in the Super Serial card. The printer should be set for DTR handshaking and the baud rate set by the card's DIP switches should match the printer. SMP-SCREENPRINT-IMGWRTR-2ES4 This file is same as above except for Slot 4. SMP-SCREENPRINT-IMGWRTR-2ES2 This file is same as above except for Slot 2. The MIDI interface card will therefore have to be moved to another slot and SLOTPATCH run. If none of the programs above are suitable, or you are using a parallel printer interface or a printer with a non-Applewritercompatible command set, you will have to obtain or write your own screen print program. It must reside in memory at addresses $300-$3CF and have its entrypoint at $300. Other locations are usable if they are saved and restored (use the text screen area or part of itself for temporary storage). It must make balanced use of the stack and return to the caller with an RTS instruction after the printout is complete. The machine registers A, X, and Y may be freely used and the decimal mode should remain off. For the II-GS, interrupts should remain disabled and the return must be in emulation mode, memory bank 0. 2. 2 PRINT PROGRAM INSTALLATION INSTRUCTIONS Follow these directions for replacing the default null screen print program on your working master disk with the program file selected from the list above: 1. Enter: DELETE SMP-SCREENPRINT to delete the default null print program. distribution disk upside down and enter: BLOAD XXXXXXXXXX where XXXXXXXXXX is the filename selected above. Insert your working master disk and enter: BSAVE SMP-SCREENPRINT, A$300, L$D0 The print program has now been installed. Before pressing CNTL/P when running . S. M. P. , be sure the printer is connected, powered up, and ready. Although the print program is designed to abort immediately if the printer is not ready, it may be possible for . S. M. P. [. . . ] This multi-model voice is an aid in using noise partials for constructing your own sounds. Each key from C4 - F5 addresses a different model which has a single noise partial. Thus you can be quickly reminded what a given noise rate sounds like, but more importantly can hear how several noise partials sound together (by playing several keys at once). Of course this only covers 18 of the thousands of possibilities so you way wish to construct a more elaborate "noise voice". [. . . ]

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